Works from The start of the new millenium up until 2008.
My Violencia and Evidencia series looking at notions of fictional violence, digital gaming and stortytelling. These works were shown in Portugal, Spain, America, Sweden and the UK.
2. Online Games (Liquid Idea)
Online games development, including mini-games for Southpark the movie, Pokemon and the launch of Grand Theft Auto 2 with one of the first viral marketing campaigns.
3. Games Research (Interactive Institute Stockholm) Interference, Crash, Backseat Playground and Traveur, next generation games that crossed the boundary between the digital world and real world: as writer, designer and creative director.